A bit about me
I’m a senior UI/UX and interactive designer with over ten years of experience designing digital products, websites, mobile apps, design systems, and brand work for technology clients including Intel and Seagate.
My work involves taking complex or technical information and making it clearer, more useful, and more engaging. I’ve designed large responsive websites, interactive educational experiences, technical mobile apps, reusable UI systems, brand identities for digital products, and developer-ready design documentation. I care about the full path from early structure to polished execution, handoff, testing, and the details that make the final product feel right.
I’m drawn to work where the details matter: structure, hierarchy, usability, visual direction, and the small decisions that make an experience feel clear. I care a lot about polished visual design, but I like it most when it serves the experience rather than just decorating it. I like understanding what a product or page needs to do, then shaping the design so it feels useful, polished, and easy to move through.
I’m also a naturally curious person. I like learning, paying attention, and noticing the small things that reveal how people, places, and systems work. That shows up in my design work, but also in the way I move through the world: finding meaning in unfamiliar places and staying open to ideas that challenge what I already think.